"What we brought Mishutka?" Game features and its educational value The purpose of this game - to find out whether children can independently learn to touch the object as a child used to examine the object outside of his field of vision, - one or two hands. Before playing the task to learn to touch any object hit him in the hand. Solve the problem your child is very important and interesting, because this thing Mishutka brought to him personally. However, despite the strong desire to quickly learn that he will get, the child has to wait for their turn to look a gift and to reckon with the other children. This is the educational value of the proposed game.
My High School Sweetheart
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